#pragma once

#include "MMeshObject.h"


#pragma pack(1)

struct MIMGFILEHEADER 
{
	double	dblOriginX;
	double	dblOriginY;
	double	dblMinX;
	double	dblMaxX;
	double	dblMinY;
	double	dblMaxY;
	int		iColCount;
	int		iRowCount;
	int		iStartCol;
	int		iStartRow;
	int		iEndCol;
	int		iEndRow;
	int		iTileSizeX;
	int		iTileSizeY;
	float	fResolution;
};


class CMPagedTileNode :	public CMMeshObject
{
public:
	CMPagedTileNode(const std::string& strName , MeshPtr& pMesh , CMSceneManager* pCreator);
	virtual ~CMPagedTileNode(void);
};
